- When did you become a manager?
When I invented Tringo (a cross between Tetris and bingo) in the Second Life environment two years ago, I did it just for myself, but it spread around that virtual world. Marketing it was never my intention, but it got picked up by a software developer. The Game Boy version is out in North America, and versions for PC and TV are getting a release worldwide.
- What does management mean to you?
Doing business in Second Life is similar to the real world. There's no physical product - I can create infinite copies of Tringo and sell them to others, who can make more, but that's just like distributing music. Still, it brings its own issues. Second Life's creators don't enforce control over how people run their business, so you have to be careful. Take the Goreans, a Second Life sub-culture whose members don't like non-humans. My character is a gecko, so when I do business with them I have to take on a human form. (I don't understand a word of this. Who is this purple lizard? - Ed).
- What do you like/dislike about your job?
I'd do it if I wasn't getting paid, so it's a nice position to be in. But I could do with a break. I'm a programmer by day, and also turning my hobby into a business - I've always been like this, but it's time to swing the balance the other way.