The idea had been to teach the evils of land monopolies. Her original - featuring the familiar 'Go to jail' and 'Chance' alongside 'The Poorhouse', 'Rickety Row' and 'Slambang Trolley' - came with two sets of rules, one a precursor of today's 'Monopoly', the other designed to promote egalitarian land-tax theories. It was the former that Charles Darrow took to Parker Brothers in 1935; the games giant turned it down, citing 52 design flaws. When Darrow's home-made version took off, however, the near bankrupt Parker signed it up and paid off rival patent holders (a paltry $500 to Magie with no royalties) to secure a monopoly on 'Monopoly'. The company never looked back. By the close of 1936, it had shifted 1,810,000 sets, picking up an unprecedented $1 million profit. Current owner Hasbro says 250 million sets have been sold worldwide, and there are now more than 1,000 spin-offs, from the Star Wars franchise to 'Brewopoly', 'Redneckopoly' and 'Bibleopoly', in which players buy bricks to build churches. 'Monopoly' itself is adjusting to these property-obsessed times: Mayfair (£400), has been trumped by Kensington Palace Gardens, at £4 million. There's also a version where players pay by credit card. And last year, a section of the Scottish population was outraged over proposals for the Aberdeen version to replace 'Go to jail' with 'Go to Dundee'.
Governments and civil courts are increasingly willing to inflict hefty penalties for wrongdoing, says author José Hernandez.
Practice makes perfect, says Element 6 executive director Siobhán Duffy.
UPDATE: With Farage rampant and the PM ousted, the way is paved for a hardline successor to take the nuclear option.
Take a wild guess which sector comes out on top.
The laminate manufacturer's European boss shares his turnaround tips.
It's a little too easy to cherry-pick generalised leadership tips from exotic role models.